Blog

pfhoe

PFHoe Tracking 24fps FIX!

If you’re shooting 24fps video with a device like a Nikon D90, an old DVX-100, or some other camera that can shoot 24fps, and trying to 3D track it with PFHoe, you may get crappy results when importing the .ma file into AE. Here’s a quick fix that may work for you. Read more »

Is HTML5 Too Trendy to Survive?

By now you’ve probably heard about it somewhere. The mystical HTML5 that will change the web forever. It will be a nice update, but revolutionary? I have my doubts. Read more »

screenShot_16 Oct. 10 16.33

Taking Control of Text Outlines in Illustrator

Illustrator is powerful vector graphics program. Here’s how to take control of outlined text once and for all! Read more »

wacom_graphire3_6x8

Back to the Tablet

This past weekend I dove into my electronic junk drawer and found something that I hadn’t used in years. It was an old Graphire 3 Wacom Tablet that I bought way back in college.
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ACBstudios_Archive_Strategy

My Backup and Archive Strategy

It’s 4 a.m., and instead of sawing logs, you’re still awake rebuilding a project that’s due in the morning because your hard drive is making the click-of-death sound, and your files are toast. Read more »

Flash Data Visualizations

I stumbled across some very very cool data visualization examples this afternoon. Really really interesting stuff… Several modern and easy to understand ways to understand data, all based on Flash. Read more »

3dsMAX vs. Lightwave

When I graduated from East Tennessee State University in 2004, I was well versed in 3dsMAX. Since then, I’ve picked up Lightwave, and it’s been enlightening to see the differences in the two packages. Read more »

Anaglyph Pliers

Anaglyphic 3D Photos

Create your own anaglyphic 3D images with only one camera. Read more »

SCORM and Flash

I’ve worked on several projects that are designed to be used in a learning management system that uses the SCORM standard. Read more »

Looping through objects on the stage with Actionscript.

A couple of recent projects where I’ve needed to loop through each movieclip on the stage, and do something with it based on it’s instance name. Read more »